Contains everything you need to build your own client for the Augmenta tracking system for interactive experiences.
$ dotnet add package augmenta.client.sdkThe goal of this SDK is to make consuming the stream output of an Augmenta server as easy as possible. As of right now this only refers to the data emitted through websocket by the Websocket Output.
The SDK is available as a NuGet package.
You can also use it locally by downloading the latest .nupkg file from the release page, and setting it up in your NuGet local feed.
You can alternatively add this repository as a submodule into your project directly. Note that in that case you should also manually download and add the ZstdNet assemblies to your project.
For a full example usage, see the Augmenta Websocket Client Unity Package (the most up to date version is on the split-sdk branch while Augmenta 1.5 is in beta).