This is a 3D operation related library, which defines the vector, Euler Angle, rotation matrix, quaternion and other types and operation methods, but also includes the conversion methods between each type. The library guarantees the correctness and precision of the calculation results, and avoids some difficult problems in three-dimensional operation, such as Euler Angle deadlock and so on. At present, there are few contents in the calculation library, and will continue to improve and update, if there are any errors, please point out, thank you!
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Published
May 23, 2024
$ dotnet add package Math3DNo README available.