โ Deprecated: Legacy
Suggested alternative: Mvvm.CommonInteractions.Core
Common ReactiveUI MVVM Level Interactions(like open/save file) for WPF/UWP/WinUI/Uno/Avalonia platforms โญ Last 10 features: - feat: Updated NuGet packages. 2022-08-11 - feat: Updated NuGet packages. 2022-07-11 - feat: Published WebAssembly app. 2022-07-01 - feat: Updated NuGet packages. 2022-07-01 - feat: To DependencyPropertyGenerator. 2022-06-29 - feat: Updated NuGet packages. 2022-06-29 - feat: Added BaseConverter DefaultConvertValue/DefaultConvertBackValue. 2022-06-24 - feat: Updated NuGet packages. 2022-03-25 - feat: Updated NuGet packages. 2022-03-17 - feat: Changed WinUI implementatation to use ContentDialog instead MessageDialog. 2022-03-17 ๐ Last 10 bug fixes: - fix: To WinRT.Interop. 2022-07-14 - fix: Disabled linker. 2022-07-01 - fix: Fixed Uno targets. 2022-03-18 - fix: Fixed missing Warning ContentDialog. 2022-03-17 - fix(apps): Fixed Uno.WinUI webassembly app. 2022-01-19 - fix: Fixed package description. 2021-12-22 - fix(Avalonia): Changed BaseConverter null values to UnsetValue. 2021-12-15 - fix(Avalonia): Fixed OpenFileDialog Filters bug. 2021-12-11 - fix: Fixed CI to release avalonia. 2021-12-10 - fix(apps.Avalonia): Fixed FileInteractions. 2021-12-09
$ dotnet add package H.ReactiveUI.CommonInteractions.CoreCommon ReactiveUI MVVM Level Interactions(like open/save file) for WPF/UWP/WinUI/Uno/Avalonia platforms.
Install-Package H.ReactiveUI.CommonInteractions.Core
Install-Package H.ReactiveUI.CommonInteractions.Wpf
Install-Package H.ReactiveUI.CommonInteractions.Uno
Install-Package H.ReactiveUI.CommonInteractions.Uwp
Install-Package H.ReactiveUI.CommonInteractions.WinUI
Install-Package H.ReactiveUI.CommonInteractions.Avalonia
Add to your App constructors:
public sealed partial class App
{
private InteractionManager InteractionManager { get; } = new();
public App()
{
InteractionManager.Register();
// Not necessary. Displays unhandled exceptions using MessageInteractions.Exception.
// InteractionManager.CatchUnhandledExceptions();
// your code
}
}
// Open
var file = await FileInteractions.OpenFile.Handle(new OpenFileArguments
{
SuggestedFileName = "my.txt",
Extensions = new[] { ".txt" },
FilterName = "My txt files",
});
if (file == null)
{
return;
}
var text = await file.ReadTextAsync().ConfigureAwait(true);
// Save (you need to save file from previuos step)
await file.WriteTextAsync(text).ConfigureAwait(false);
// Save As
var file = await FileInteractions.SaveFile.Handle(new SaveFileArguments(".txt")
{
SuggestedFileName = "my.txt",
FilterName = "My txt files",
});
if (file == null)
{
return;
}
await file.WriteTextAsync(text).ConfigureAwait(false);
await MessageInteractions.Message.Handle("Message");
await MessageInteractions.Warning.Handle("Warning");
await MessageInteractions.Exception.Handle(new InvalidOperationException("Exception"));
bool question = await MessageInteractions.Question.Handle(new QuestionData("Are you sure?"));
WinUI requires a window to display the ContentDialog, so you'll need to set it explicitly in your App.OnLaunched:
protected override void OnLaunched(LaunchActivatedEventArgs args)
{
#if HAS_WINUI
var window = new Window();
MessageInteractionManager.Window = window;
#endif
}
await WebInteractions.OpenUrl.Handle("https://www.google.com/");
// WPF
xmlns:h="clr-namespace:H.ReactiveUI;assembly=H.ReactiveUI.CommonInteractions.Wpf"
// UWP/Uno
xmlns:h="using:H.ReactiveUI"
<Element
AllowDrop="True"
h:DragAndDropExtensions.DragFilesEnterCommand="{Binding DragFilesEnter}"
h:DragAndDropExtensions.DragTextEnterCommand="{Binding DragTextEnter}"
h:DragAndDropExtensions.DragLeaveCommand="{Binding DragLeave}"
h:DragAndDropExtensions.DropFilesCommand="{Binding DropFiles}"
h:DragAndDropExtensions.DropTextCommand="{Binding DropText}"
>
Command arguments:
DragFilesEnterCommand - FileData[] - Array of files.
DragTextEnterCommand - string - Text.
DragLeaveCommand - null.
DropFilesCommand - FileData[] - Array of files.
DropTextCommand - string - Text.