A C# framework for generating executable or exportable dynamic types and methods based on Emit API. This framework provides API at a high-abstraction level to improve the development efficiency and correctness.
$ dotnet add package EmitToolboxUsing System.Reflection.Emit to dynamically create types and methods at runtime is prone to errors and
can be quite complex.
To effectively emit dynamic IL code,
one must have a deep understanding of the Common Intermediate Language (CIL) and the .NET runtime.
The EmitToolbox library aims to simplify this process by providing a set of high-level abstractions and utilities.
DynamicMethod, DynamicField and DynamicProperty instances.Use the following code to create an executable dynamic assembly:
var assembly = DynamicAssembly.DefineExecutable("SampleAssembly");
Or you can create an assembly that can be exported to a file but cannot be executed directly:
var assembly = DynamicAssembly.DefineExportable("SampleAssembly");
// ...
assemly.Export("./MyDynamicAssembly.dll");
using EmitToolbox.Framework;
using EmitToolbox.Framework.Extensions;
using EmitToolbox.Framework.Symbols;
var assembly = DynamicAssembly.DefineExecutable("SampleAssembly");
var type = assembly.DefineClass("SampleClass");
// Define an instance field named 'Backing' of type 'int'
var backingField = type.FieldFactory.DefineInstance(typeof(int), "Backing");
// Define an instance property named 'Value' of type 'int'
var valueProperty = type.PropertyFactory.DefineInstance<int>("Value");
// Define and bind getter accessor for the property
var getter = type.MethodFactory.Instance.DefineFunctor<int>(
"get_Value", [], hasSpecialName: true);
// Get the 'this' instance symbol.
// This symbol is used to access the instance field in the method body.
var thisSymbol = getter.This();
// Convert the dynamic field into a symbol than can be used in the method building context
// by binding it to the 'getter' method and 'this' instance.
var fieldSymbol = backingField.SymbolOf<int>(getter, thisSymbol);
// Return the value of the field + 1.
// Here, extension operator '+' for 'ISymbol<int>' is used.
// Use the namespace 'EmitToolbox.Framework.Extensions' to access these extension methods.
// 'getter.Value(1)' is to create a literal symbol that represents the value 1.
getter.Return(fieldSymbol + getter.Value(1));
// Bind the 'getter' method as the getter accessor of this property.
valueProperty.BindGetter(getter);
// After building this type, the type and its methods, fields, and properties can be used.
type.Build();
// Following example is about to use this type throw reflection.
// Usually, the built types implement interfaces, and they should be used as interfaces for better performance.
// This part is only for demonstration purpose.
// Instantiate an instance of the built type.
var instance = Activator.CreateInstance(type.BuildingType)!;
// Create a functor from the getter accessor of the property.
var functor = valueProperty.Getter!.BuildingMethod.CreateDelegate<Func<int>>(testInstance);
// Using reflection to set the value of the backing field to 1.
backingField.BuildingField.SetValue(instance, 1);
// Then invoke the functor, the result should be 3.
var result = functor(2);
Suppose we have async methods like this:
public static Task<int> ReturnCompletedTask1()
{
return Task.FromResult(1);
}
public static async Task<int> ReturnDelayedTask1()
{
await Task.Delay(10);
return 1;
}
And we want to define an async method that has the same behavior as the following code:
public async Task<int> DynamicMethod()
{
return (await ReturnCompletedTask1()) + (await ReturnDelayedTask1());
}
var assembly = DynamicAssembly.DefineExecutable("SampleAssembly");
var type = assembly.DefineClass("SampleClass");
var method = type.MethodFactory.Static.DefineFunctor<Task<int>>(
nameof("DynamicMethod"));
var asyncBuilder = method.DefineAsyncStateMachine();
// Note that the async part is defined in another method context.
// It is actually the 'MoveNext' method of the state machine.
var asyncMethod = asyncBuilder.Method;
// Define a new async step with 'AwaitResult' method, which can await task-like objects.
var symbolNumber1 = asyncBuilder.AwaitResult(
asyncMethod.Invoke(() => ReturnCompletedValueTask1()));
// Note that the 'MoveNext' methods may be called multiple times for different steps;
// therefore, temporary variables will be lost and need to be retained.
// Results of the 'AwaitResult' are stored in fields of the state machine,
// and other variables need to be manually retained through the 'Retain(ISymbol)' method.
var symbolNumber2 = asyncBuilder.AwaitResult(
asyncMethod.Invoke(() => ReturnDelayedValueTask1()));
var result = symbolNumber1 + symbolNumber2;
// Set the result value as the result of the task.
asyncBuilder.Complete(result);
// The method returns the task of the state machine.
method.Return(asyncBuilder.Invoke().AsSymbol<Task<int>>());
type.Build();
// Use the method:
var functor = method.BuildingMethod.CreateDelegate<Func<Task<int>>>();
var result = await functor(); // Result is 2.