A source generator to generate TryRead/Write Little/BigEndian methods for struct/class definitions for binary serialization.
$ dotnet add package Darp.BinaryObjects
[!IMPORTANT]
This package is under heavy development. Anything is subject to change.
You should use the source generation when you want:
If these requirements do not meet your expectations, check out those other wonderful projects
Here is a list of the property types currently supported by the library:
bool, sbyte, byte, short, ushort, int, uint, long, ulong, char, float, doubleIBinaryWritable or IBinaryReadableBitArrayFor all of these types, it should be possible to define as array types:
ReadOnlyMemory<T>T[]List<T>IEnumerable<T>, IReadOnlyCollection<T>, ICollection<T>, IReadOnlyList<T>, IList<T>To control these types there are attributes
BinaryIgnore: Ignore some membersBinaryElementCount: Sets the number of elements in an arrayBinaryReadRemaining: Reads the remaining into an arrayBinaryLength: Sets the length of a memberBinaryConstantValue: Mark a (readonly) property which will have a predefined valueUnplanned:
nintnuintdecimalT[,], T[,,], etc.)T[][], etc.)Dictionary<TKey, TValue>, IDictionary<TKey, TValue> and IReadOnlyDictionary<TKey, TValue>Nullable<T> or T?Any real, user-defined member in a class or struct declaration
Any field or auto property which is settable or has a parameter with matching type and name in the constructor
If there are multiple constructors defined the one with a BinaryConstructorAttribute is being used
There are warnings if:
BinaryConstructorAttributeLet's pretend we have a series of bytes:
01020003040506
A: 01
B: 0200
Data: 03040506
Normally, you would have to write serialization methods for yourself. By adding the BinaryObjectAttribute, this is done automatically by the source generator.
This:
public readonly record struct SomeTestStruct(byte A, ushort B, ReadOnlyMemory<int> Data);
bool TryReadSomeTestStruct(ReadOnlySpan<byte> source, out SomeTestStruct value)
{
if (source.Length < 3)
{
value = default;
return false;
}
var a = source[0];
var b = BinaryPrimitives.ReadUInt16LittleEndian(source[1..]);
var dataArray = new int[(source.Length - 3) / sizeof(int)];
ReadOnlySpan<int> reinterpretedData = MemoryMarshal.Cast<byte, int>(source[2..]);
if (BitConverter.IsLittleEndian)
{
reinterpretedData.CopyTo(dataArray);
}
else
{
BinaryPrimitives.ReverseEndianness(reinterpretedData, dataArray);
}
value = new SomeTestStruct(a, b, dataArray);
return true;
}
TryReadSomeTestStruct(buffer, out SomeTestStruct value);
Becomes this:
[BinaryObject]
public readonly partial record struct SomeTestStruct(byte A, ushort B, ReadOnlyMemory<int> Data);
SomeTestStruct.TryReadLittleEndian(buffer, out SomeTestStruct value);
// Define your object
[BinaryObject]
partial record struct YourStruct(ushort A, byte B);
// Read the struct from the buffer using either little or big endian format
var buffer = Convert.FromHexString("AABBCC");
var success = YourStruct.TryReadLittleEndian(source: buffer, out var value);
var success2 = YourStruct.TryReadBigEndian(source: buffer, out var value2, out int bytesRead);
// Get the actual size of the struct
var size = value.GetByteCount();
// Write the values back to a buffer
var writeBuffer = new byte[size];
var success3 = value.TryWriteLittleEndian(destination: writeBuffer);
var success4 = value2.TryWriteLittleEndian(destination: writeBuffer, out int bytesWritten);
The code generated by the struct will attempt to maximize readability by still maintaining performance and as little allocations as possible.
// <auto-generated/>
#nullable enable
using BinaryHelpers = global::Darp.BinaryObjects.BinaryHelpers;
using NotNullWhenAttribute = global::System.Diagnostics.CodeAnalysis.NotNullWhenAttribute;
namespace Your.Namespace;
/// <remarks> <list type="table">
/// <item> <term><b>Field</b></term> <description><b>Byte Length</b></description> </item>
/// <item> <term><see cref="A"/></term> <description>2</description> </item>
/// <item> <term><see cref="B"/></term> <description>1</description> </item>
/// <item> <term> --- </term> <description>3</description> </item>
/// </list> </remarks>
public partial record struct YourStruct : global::Darp.BinaryObjects.IBinaryWritable, global::Darp.BinaryObjects.IBinaryReadable<YourStruct>
{
/// <inheritdoc />
[global::System.Runtime.CompilerServices.MethodImpl(global::System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
public int GetByteCount() => 3;
/// <inheritdoc />
public bool TryWriteLittleEndian(global::System.Span<byte> destination) => TryWriteLittleEndian(destination, out _);
/// <inheritdoc />
public bool TryWriteLittleEndian(global::System.Span<byte> destination, out int bytesWritten)
{
bytesWritten = 0;
if (destination.Length < 3)
return false;
BinaryHelpers.WriteUInt16LittleEndian(destination[0..], this.A);
BinaryHelpers.WriteUInt8(destination[2..], this.B);
bytesWritten += 3;
return true;
}
/// <inheritdoc />
public bool TryWriteBigEndian(global::System.Span<byte> destination) => TryWriteBigEndian(destination, out _);
/// <inheritdoc />
public bool TryWriteBigEndian(global::System.Span<byte> destination, out int bytesWritten)
{
bytesWritten = 0;
if (destination.Length < 3)
return false;
BinaryHelpers.WriteUInt16BigEndian(destination[0..], this.A);
BinaryHelpers.WriteUInt8(destination[2..], this.B);
bytesWritten += 3;
return true;
}
/// <inheritdoc />
public static bool TryReadLittleEndian(global::System.ReadOnlySpan<byte> source, out YourStruct value) => TryReadLittleEndian(source, out value, out _);
/// <inheritdoc />
public static bool TryReadLittleEndian(global::System.ReadOnlySpan<byte> source, out YourStruct value, out int bytesRead)
{
bytesRead = 0;
value = default;
if (source.Length < 3)
return false;
var ___readA = BinaryHelpers.ReadUInt16LittleEndian(source[0..]);
var ___readB = BinaryHelpers.ReadUInt8(source[2..]);
bytesRead += 3;
value = new YourStruct(___readA, ___readB);
return true;
}
/// <inheritdoc />
public static bool TryReadBigEndian(global::System.ReadOnlySpan<byte> source, out YourStruct value) => TryReadBigEndian(source, out value, out _);
/// <inheritdoc />
public static bool TryReadBigEndian(global::System.ReadOnlySpan<byte> source, out YourStruct value, out int bytesRead)
{
bytesRead = 0;
value = default;
if (source.Length < 3)
return false;
var ___readA = BinaryHelpers.ReadUInt16BigEndian(source[0..]);
var ___readB = BinaryHelpers.ReadUInt8(source[2..]);
bytesRead += 3;
value = new YourStruct(___readA, ___readB);
return true;
}
}
After cloning the repository, you will find the following project structure:
src/Darp.BinaryObjects contains public APIs and Attributessrc/Darp.BinaryObjects.Generator contains the actual source generatortest/Darp.BInaryObjects.Generator.Tests contains snapshot tests verifying the files generated by the source generatortest/Darp.BinaryObjects.Tests contains unit tests ensuring the generated files actually validThis repository uses CSharpier (inspired by prettier) for code formatting. CSharpier should be installed automatically when building the solution as a local dotnet tool.
To run it, execute
dotnet csharpier .
If you want to format you code on save, check out available Editor integration for your IDE.
Snapshot tests are done using Verify. If you want to optimize running these tests in your local IDE, you might adjust some settings. Please, check your local configuration in the VerifyDocs