This package provides everything you need to implement Online Battle Arena into your own project.
License
—
Deps
1
Install Size
—
Vulns
✓ 0
Published
May 6, 2025
$ dotnet add package BfmeFoundationProject.OnlineKitThis package provides everything you need to implement Online Battle Arena into your own project.
BfmeFoundationProject.OnlineKit NuGet Package.xmlns:onlineKit="clr-namespace:BfmeFoundationProject.OnlineKit;assembly=BfmeFoundationProject.OnlineKit")OnlineMenu element to your design (<onlineKit:OnlineMenu x:Name="onlineMenu" AccessToken="{YOUR_APPLICATION_ACCESS_TOKEN}"/>)AccessToken fieldLoad() function. You can optionaly pass in a BfmeGame game as an argument. When Arena loads, this will be the initial game selected.Unload() functionUpdateBranch field of the OnlineMenu element, you can specify which branch Arena should pull it's updates from. This is curently not used, we only have the main branch, but might be used to deliver experimental versions of Online Arena to users who opt in.AccessToken field of the OnlineMenu element.bfme109team@gmail.com. In your email, please include the name of your application, the name and contact info of the developer (or someone from your team who we can contact), and all other information about your application you can provide (screenshots, github links, project website, or even a build of your app). Every serious request will be reviewed individualy by us, and if we approve your request, we will send a followup email containing your Access Token. One Access Token is only allowed to be used by one application!You can find a simple example made using WPF in this repository. Note: The example does not have a valid access token, so you won't be able to connect to the servers. This is normal.