Bad Echo framework for creating games powered by MonoGame.
$ dotnet add package BadEcho.GameThe BadEcho.Game library is the Bad Echo framework for creating games powered by MonoGame. It provides a number of game-related systems using XNA types, which a wide variety of games should find useful for taking care of common concerns.
Generalized mechanisms for handling concerns such as texture atlases, particle engines, and more is provided by this library.
This package exists to be used by Bad Echo games, but is licensed under the GNU Affero General Public License so that others may enjoy it as well; see the accompanying license for details.
Bad Echo is a collection of software technologies and various writings by Matt Weber: a software designer, partnered Twitch streamer, and game developer.
While Bad Echo code concerns itself a great deal with the "best approaches" to general software problems, it also focuses on game development and providing entertainment through the clever manipulation of games (the results of which are streamed by myself).
I'm a partnered Twitch streamer, and talking to me during one of my Omnified streams, on the off chance that I actually am streaming, is most definitely the quickest way to get my attention!
You may also reach me via email.